zzz:evergreen_faq_2
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| zzz:evergreen_faq_2 [2020/11/30 13:23] – ↷ Page moved from faqs:evergreen_faq_2 to zzz:evergreen_faq_2 roganh | zzz:evergreen_faq_2 [2024/08/13 16:34] (current) – tag outdated sleary | ||
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| - | Like the other Evergreen FAQs, this FAQ about Evergreen’s features and infrastructure only touches on some of the most common questions we hear from people interested in Evergreen. For a fuller picture of Evergreen' | + | Like the other Evergreen FAQs, this FAQ about Evergreen’s features and infrastructure only touches on some of the most common questions we hear from people interested in Evergreen. For a fuller picture of Evergreen' |
| To learn more about Evergreen, post a message to one of the [[https:// | To learn more about Evergreen, post a message to one of the [[https:// | ||
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| ====Features forthcoming in Acquisitions and Serials==== | ====Features forthcoming in Acquisitions and Serials==== | ||
| - | See our [[evergreen_roadmap|Evergreen development roadmap]] for more information. | + | See our [[faqs:evergreen_roadmap|Evergreen development roadmap]] for more information. |
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| The staff client runs natively on Windows (as well as Macintosh and Linux), but currently the server can only run on Windows via a virtualized Unix-guest OS (using, for example, VirtualBox or VMware). However, since Evergreen is open source software, it's conceivable that a developer could generalize the POSIX network sockets used by OpenSRF to work with Win32 network sockets. | The staff client runs natively on Windows (as well as Macintosh and Linux), but currently the server can only run on Windows via a virtualized Unix-guest OS (using, for example, VirtualBox or VMware). However, since Evergreen is open source software, it's conceivable that a developer could generalize the POSIX network sockets used by OpenSRF to work with Win32 network sockets. | ||
| + | {{tag> | ||
zzz/evergreen_faq_2.1606760623.txt.gz · Last modified: 2022/02/10 13:34 (external edit)